A couple of weeks ago I hosted a friend, Luke, for a Friday evening's World War 1 air combat. We used 1/600 Tumbling Dice planes and used "Chocks Away" - a set of really simple rules written by myself. This is not so much an AAR as a sample of how our two games progressed on the night.
Luke chose to be the Allies, with RE8 Bombers, Bristol Fighters and Camels. I fielded Albatross III fighters and Fokker Dr1 triplanes. Yes, two Richtofens were present.
The dice colour represents skill - Ace = red, Trained = yellow/clear, Raw = green. Height is in 6 bands, related by the dice pips. Counters represent factors - bombs on board = blue, jammed gun = black, moved this go = red, damaged = yellow. The white and purple counters were to help Luke work out what sort of similar looking Olive drab plane he was looking at! :-)
So, here are the pictures!
British bombers, game 1.
British Bombers in the 2nd game
German start -
Close Combat - getting stuck in!!!
All in all we had two really fun games, with Luke doing much better in game 2 and getting his bombers off the far table edge. A great way to end the week. !
As ever, I hope this inspires you to have a go.
That looks like a lot of fun! Lovely paint work on the TD models too
ReplyDeleteThank you. The TD models are fun to paint - I managed to find a website where a modeller had made a load of big scale Albatross models, so I used those as a guide. We got two games in one evening, so I am happy that they play fast enough!
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