Friday, 8 July 2022

Chocks Away - Friday Night WW1 Aerial Combat

 A couple of weeks ago I hosted a friend, Luke, for a Friday evening's World War 1 air combat.  We used 1/600 Tumbling Dice planes and used "Chocks Away" - a set of really simple rules written by myself.  This is not so much an AAR as a sample of how our two games progressed on the night.

Luke chose to be the Allies, with RE8 Bombers, Bristol Fighters and Camels.  I fielded Albatross III fighters and Fokker Dr1 triplanes.  Yes, two Richtofens were present.

The dice colour represents skill - Ace = red, Trained = yellow/clear, Raw = green.  Height is in 6 bands, related by the dice pips.  Counters represent factors - bombs on board = blue, jammed gun = black, moved this go = red, damaged = yellow.  The white and purple counters were to help Luke work out what sort of similar looking Olive drab plane he was looking at!  :-)

So, here are the pictures!

British bombers, game 1.


British Bombers in the 2nd game





German start - 



Close Combat - getting stuck in!!!



All in all we had two really fun games, with Luke doing much better in game 2 and getting his bombers off the far table edge.  A great way to end the week.  !

As ever, I hope this inspires you to have a go.

2 comments:

  1. That looks like a lot of fun! Lovely paint work on the TD models too

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  2. Thank you. The TD models are fun to paint - I managed to find a website where a modeller had made a load of big scale Albatross models, so I used those as a guide. We got two games in one evening, so I am happy that they play fast enough!

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